Introduction

The Color value is used to perform a multiply color operation on the sprite. Color values can be used to darken or tint a grayscale texture. By default Sprites us a white color, which means the original texture will display unmodified.

Examples

The following images show the color values as applied to a multi-color sprite.

Red: 255
Green: 255
Blue: 255
WhiteColorGum.png


Red: 255
Green: 0
Blue: 0
RedColorGum.png


Red: 0
Green: 255
Blue: 0
GreenColorGum.png


Red: 0
Green: 0
Blue: 255
BlueColorGum.png


Red: 128
Green: 128
Blue: 128
DarkColorGum.png


Red: 0
Green: 0
Blue: 0
BlackColorGum.png

Last edited Jun 28 at 4:18 PM by vchelaru, version 6

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